The game’s survival elements include the food and water requirements that most games in the genre do, but there’s obviously a more pressing issue in Subnautica: oxygen. You can’t breathe sea water, so your oxygen levels and consumption have to be on your mind at all times. Seeing as you’re continually threatened with the prospect of drowning, you really should read our Subnautica guide to ensure you squeeze every last drop out of your diver’s life. Every survival game has the ominous shadow following you around, but here it’s simply good old O2.
I may have been a bit dramatic in my response in cases, but mainly to show you the absurdity of the way you dramatically declare most of that useful kit should be discarded, as if you know best, as if you’ve been there done it, survived, worn the t-shirt, as if you think you’re come special forces commando that has survived behind enemy lines in every environment/climate the globe has to offer, totally ignoring the idiosyncrasies of each location around the world, for example you say knife .22 and “dump the rest”, because people living in an area with limited game but masses of water and fish to ditch their fishing line, hooks, weights etc for a .22… OK yea, I know who not to join up with in a disaster, the man carrying a f*cking sword to a gun fight
A BOB is the minimum equipment you need (depending on your skill set) to get from point A to point B. It is not meant to last a month or a year or ten years. If you don’t have long term gear at point B and you can’t stay at point A, you’re better off in a FEMA camp. Point B can be anything from a motel to a relative’s house to a cabin deep in the woods someplace but you have to get there when the going gets tough. That’s why a BOB is important. What I think people fail to understand is that what takes 72 hours in good times might take two weeks or more in tough times and that BOB needs to get you through. Hunting, fishing, trapping and foraging are required skills in that case; you can’t rely solely on what you can carry on your back.
The art direction helps push the idea of hope home, with bright and shiny technologies, beautifully blue oceans, and schools of tropical fish filling your vision at every turn. You explore the ocean depths in your submarine, searching for new materials in marine trenches and among coral reefs. And when you’ve found everything you need, you can begin to construct bases on the ocean floor.
The game starts out easy, with very little in terms of mechanics, and the single objective of not starving. Then, over time, new mechanics are introduced as you explore more of the game world. The game provides very little guidance, leaving players to figure out how things work for themselves. In addition to game mechanics, even goals and story elements are unveiled organically over time. See More
I used to have bug out bag but not anymore because we are living in the end times, the rapture and the 7 year Tribulation are right around the corner. Get rapture ready, people: accept JESUS CHRIST as your personal Lord and Savior who paid on the cross for our sins and came back to life on the 3rd day!!! We have to come to the cross as broken sinners.
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